I've bought games that had great scores on MC or on site I've used to read. "Making game is hard, making a good game is harder", even bad game can be interesting, I'm not fleeing them, for the right price of course. Don't give in to FOMO! What I found helps me in that regard, is to limit my time in OTs of games I haven't purchased (also helps to avoid spoilers, because, real talk, a lot of folks on here suck when it comes to tagging spoilers in a way that's actually useful, sorry XP )
You aren't missing out by waiting until you can get more information and feel more confident in supporting the game with your money. To anyone on the fence, I strongly advise just waiting. It unlocks in a few hours, so I'll be able to see for myself soon enough, but I'm cautiously optimistic! I'm not expecting the output of a 200 person team from a 14 person studio with a fraction of the budget those types of games receive. The studio is small, so my expectations are very much in check. Beyond just the polished visuals, from the few gameplay videos I've seen over the past year, the game looks like it's something I'd enjoy playing, in a genre I like, so I'm okay with dropping the cash for it. It's a 14 person studio, but it doesn't look like they've over-reached in terms of their scope and design focus for the game. Shortly after launch, there will either be plenty of impressions from gamers (not just critics), and lets plays, and other things you can investigate to decide if a game is for you.Īs for Kena, I have no idea of its quality. If you're concerned or worried about the quality of a game, just wait. Another thing is that not a single one of us needs to buy these games day one. Nowadays, there are quite a few avenues these days to become a bit more informed about whether or not a game may be your cup of tea beyond just taking the risk and buying it on a lark. The point is, reviews don't sway me either way, "good" review, or "bad" review. I ended up buying the game anyway, because I was interested in it (setting, genre, etc), and I actually enjoyed it, and the body of the review was spot on (including any negative observations the reviewer made), but the score just seemed so contrary to what the reviewer actually said. I can't remember the game, but I remember seeing this one review many years back, where the body of the review seemed, in my opinion, incredibly positive, and the game sounded right up my alley, and the score at the end was a 6/10. My old man yelling at clouds moment is that I wish more gamers would pay attention to the body of reviews instead of just looking at the score and calling it a day. I've also bought games that weren't well received critically, but I found myself having a really good time with them (Biomutant is a recent example it's not a masterpiece, but I actually really dig it, and it's also gotten a few updates that have addressed some of my issues with it at launch, and polished things a bit). I've also bought games that were critically acclaimed, but they just didn't click with me, despite me totally being into the genre (Dead Cells, Hollow Knight, and Sekiro are recent examples that spring to mind three games that are in genres I adore, and they are certainly quality games, but they didn't vibe with me, and I dropped them eventually). In the case of digital only, I just hold off buying them day one if I have any reservations about their potential quality. And believe me, I was someone that couldn't afford many games, so it's not like I could really afford to just buy everything and take a chance, but I'd buy the games that interested me, and if they were fun, awesome. That's when I decided to just play the games for myself and make up my own mind. There have been too many times where I had come across a game that I was thoroughly enjoying, only to discover that they weren't well received by critics. Nothing against reviews or reviewers, but for me, I think I reached a turning point when I realized that no one experiences games like I do, even people that, on the surface, have similar tastes in genres as me.
KENA BRIDGE OF SPIRITS RELEASE DATE PHYSICAL PS2
Maybe back in the early 2000's, during the PS2 era? Man, I don't even remember the last time I paid attention to reviews.